Tyson's Playground
Online 91.200.220.207:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 133 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 101 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Tyson's Playground wipe?
With too few of its wipes on record, Tyson's Playground's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 19 days 6 hours ago.
Server
What is the hosting location of Tyson's Playground?
A region is not published by Tyson's Playground. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 91.200.220.207:28015.
What Rust build does Tyson's Playground run?
On Linux, Tyson's Playground runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam handles the update.
Is Tyson's Playground up, and how steady is its uptime?
Tyson's Playground reports online at the current check. About 16 days 4 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 12 October 2026.
Is performance on Tyson's Playground stable?
Over 48 hours the average held at 239 server fps, and the minimum was 238. At its highest the entity count was 3,959, including buildings, deployables and all else. At its highest, memory use was 1,931 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do Tyson's Playground's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Tyson's Playground publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Tyson's Playground appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Tyson's Playground: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Tyson's Playground compare?
On player hours over seven days, Tyson's Playground ranks #15,348, within the top 69% of ranked servers.
What is the population of Tyson's Playground?
Population at the current refresh: 0 players on Tyson's Playground, against 10 slots. The seven-day mean for this server is 0 players.
Map and rules
How is Tyson's Playground configured, and what rules apply?
No gather rate is given in the name of Tyson's Playground. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Tyson's Playground: which one is it?
The game generates a procedural map of size 3,000 with seed 1337 for Tyson's Playground. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
Connection
What is the way onto Tyson's Playground?
In the Rust console (F1), enter client.connect 91.200.220.207:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://warriorrust.com.