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Drill-through Server detail

serveur de Cloche_Art

Online 91.197.6.80:25141 checked 8m ago

Drill-through
FilterServeris serveur de Cloche_Art
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,411 top 69%
Last wipe 14d ago no schedule published
Next wipe 8d 16h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

usual gap28 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

InWhen, UTCKind
8d 16hThu 5 Nov, 19:00 UTCFW force wipe
13d 11hTue 10 Nov, 13:51 UTCits own
36d 16hThu 3 Dec, 19:00 UTCFW force wipe
41d 11hTue 8 Dec, 13:51 UTCits own

The first 48 hours of its last wipes

Tue 13 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:51 UTC14d ago 0 – running 0
Tue 15 Sep, 14:16 UTC42d ago 2 halved by day 3 28 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 161 on average 29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 11 / 1000

Quick answers

from the figures on this page

Wipe data

When does serveur de Cloche_Art wipe?

On serveur de Cloche_Art the wipe rhythm is every 4 weeks on Tuesday at 13:51 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 14 days 12 hours ago.

Wipe day on serveur de Cloche_Art: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 3 when it didn't hold.

Server details

What is the hosting location of serveur de Cloche_Art?

No region is published by serveur de Cloche_Art. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.197.6.80:25141 is its address.

Which Rust version is serveur de Cloche_Art on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on serveur de Cloche_Art. The protocol has to match before you can join; Steam updates it automatically.

Is serveur de Cloche_Art up, and how steady is its uptime?

The current status of serveur de Cloche_Art is online. The uptime it reports puts the last restart at about 14 days 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 13 September 2026.

Is performance on serveur de Cloche_Art stable?

The 48-hour average was 51 server fps; the low was 10. At its highest the entity count was 46,747, including buildings, deployables and all else. At its highest, memory use was 3,460 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on serveur de Cloche_Art be read?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags serveur de Cloche_Art publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature serveur de Cloche_Art?

The following Rust Server Analytics lists count serveur de Cloche_Art among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does serveur de Cloche_Art sit among Rust servers?

Player hours for the last seven days place serveur de Cloche_Art at #15,411, in the top 69% of the ranked field.

How many players does serveur de Cloche_Art carry?

Of 5 slots, 0 are filled on serveur de Cloche_Art at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does serveur de Cloche_Art use?

Gather rate is not mentioned in the name of serveur de Cloche_Art. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on serveur de Cloche_Art: which one is it?

A procedural map of size 3,000 with seed 271934, generated by the game, runs on serveur de Cloche_Art. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join serveur de Cloche_Art?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.197.6.80:25141.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.