RustOfWar#2 Test
Offline 91.122.255.48:22015 checked 24d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:29 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 180 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 178 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 159 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 54 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for RustOfWar#2 Test: what is it?
Too few wipes on record for RustOfWar#2 Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 8 hours ago the current world was made.
Wipe day on RustOfWar#2 Test: what should you expect?
Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does RustOfWar#2 Test sit?
A region is not published by RustOfWar#2 Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.122.255.48:22015.
What Rust build does RustOfWar#2 Test run?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on RustOfWar#2 Test. Joining requires the same protocol on your game; Steam handles the update.
Is RustOfWar#2 Test up, and how steady is its uptime?
The current status is offline for RustOfWar#2 Test, with the last sighting 24 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on RustOfWar#2 Test be read?
Tags from RustOfWar#2 Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustOfWar#2 Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RustOfWar#2 Test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RustOfWar#2 Test hold in the server rankings?
The seven-day player-hours rank for RustOfWar#2 Test is #16,006, inside the top 70% of all ranked servers.
What is the population of RustOfWar#2 Test?
The last sighting of RustOfWar#2 Test was 24 days 8 hours ago; it is offline at this refresh.
Map and rules
How is RustOfWar#2 Test configured, and what rules apply?
Gather rate is not mentioned in the name of RustOfWar#2 Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
How do you connect to RustOfWar#2 Test?
In the Rust console (F1), enter client.connect 91.122.255.48:22015. Launch Rust on this page also works, opening Rust through Steam and connecting you.