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Drill-through Server detail

RustOfWar#2 Test

Offline 91.122.255.48:22015 checked 24d ago

Drill-through
FilterServeris RustOfWar#2 Test
Attributes
moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,006 top 70%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:29 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 178 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 159 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 54 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for RustOfWar#2 Test: what is it?

Too few wipes on record for RustOfWar#2 Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 24 days 8 hours ago the current world was made.

Wipe day on RustOfWar#2 Test: what should you expect?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does RustOfWar#2 Test sit?

A region is not published by RustOfWar#2 Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 91.122.255.48:22015.

What Rust build does RustOfWar#2 Test run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on RustOfWar#2 Test. Joining requires the same protocol on your game; Steam handles the update.

Is RustOfWar#2 Test up, and how steady is its uptime?

The current status is offline for RustOfWar#2 Test, with the last sighting 24 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 2 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on RustOfWar#2 Test be read?

Tags from RustOfWar#2 Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustOfWar#2 Test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustOfWar#2 Test among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RustOfWar#2 Test hold in the server rankings?

The seven-day player-hours rank for RustOfWar#2 Test is #16,006, inside the top 70% of all ranked servers.

What is the population of RustOfWar#2 Test?

The last sighting of RustOfWar#2 Test was 24 days 8 hours ago; it is offline at this refresh.

Map and rules

How is RustOfWar#2 Test configured, and what rules apply?

Gather rate is not mentioned in the name of RustOfWar#2 Test. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How do you connect to RustOfWar#2 Test?

In the Rust console (F1), enter client.connect 91.122.255.48:22015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.