Rust Server Analytics 66,491 players11,702 servers
All servers
Drill-through Server detail

nazvanie

Offline 91.108.0.86:28015 checked 2d ago

Drill-through
FilterServeris nazvanie
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak 1
Rank #14,893 top 67%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 12:25 UTC8d ago – – running 1
Sat 17 Oct, 02:16 UTC11d ago 1 held half 2.4 days 1
Thu 15 Oct, 02:48 UTC13d ago 1 – 2 days 0
Sun 11 Oct, 13:41 UTC16d ago 0 – 3.5 days 1
Thu 1 Oct, 20:10 UTC FW26d ago – – 9.7 days 0
Mon 28 Sep, 18:02 UTC29d ago 1 held half 3.1 days 0
Fri 18 Sep, 16:20 UTC39d ago – – 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 129 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 57 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for nazvanie: what is it?

The next wipe on nazvanie cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 8 days 23 hours.

On nazvanie, what happens on wipe day?

The average busiest count over recent wipes is 1 players. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does nazvanie sit?

A region is not published by nazvanie. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 91.108.0.86:28015 is its address.

Which Rust version is nazvanie on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on nazvanie. The protocol has to match before you can join; Steam updates it automatically.

Is nazvanie up, and how steady is its uptime?

Offline at this refresh: nazvanie, last seen 2 days 20 hours ago. Of 168 hours in the last 7 full days, 3 were up: 2%. It entered Rust Server Analytics records on 14 September 2026.

Tags

How should the tags on nazvanie be read?

gmvanilla (Game mode): The vanilla survival format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags nazvanie publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does nazvanie appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count nazvanie among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does nazvanie compare?

The seven-day player-hours rank for nazvanie is #14,893, inside the top 67% of all ranked servers.

What is the population of nazvanie?

No response from nazvanie at the latest check, with a last sighting 2 days 20 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on nazvanie, and its rules?

Gather rate is not mentioned in the name of nazvanie. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for nazvanie?

A procedural map, generated by the game, runs on nazvanie.

How to join

What is the way onto nazvanie?

In the Rust console (F1), enter client.connect 91.108.0.86:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.