EvoLuna's Rust Server
Offline 91.107.166.164:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 193 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 128 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 51 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does EvoLuna's Rust Server wipe?
The rhythm of EvoLuna's Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 41 days 1 hours ago.
Server details
Which location hosts EvoLuna's Rust Server?
No region is published by EvoLuna's Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 91.107.166.164:28015 is its address.
Which Rust version is EvoLuna's Rust Server on?
Rust network protocol 2633 and build 163794 on Windows is the setup for EvoLuna's Rust Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is EvoLuna's Rust Server, and is it online now?
The current status is offline for EvoLuna's Rust Server, with the last sighting 40 days 17 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 17 September 2026.
Lists and tags
How should the tags on EvoLuna's Rust Server be read?
Tags from EvoLuna's Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature EvoLuna's Rust Server?
Among the Rust Server Analytics lists EvoLuna's Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does EvoLuna's Rust Server hold in the server rankings?
The seven-day player-hours rank for EvoLuna's Rust Server is #13,286, inside the top – of all ranked servers.
How many players does EvoLuna's Rust Server carry?
The last sighting of EvoLuna's Rust Server was 40 days 17 hours ago; it is offline at this refresh.
Map and rules
How is EvoLuna's Rust Server configured, and what rules apply?
The name of EvoLuna's Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Carbon plugins are run. Anti-cheat status: VAC off.
What is the map for EvoLuna's Rust Server?
A procedural map, generated by the game, runs on EvoLuna's Rust Server.
Connection
How can a player join EvoLuna's Rust Server?
In the Rust console (F1), enter client.connect 91.107.166.164:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.