Name of Server as Shown on the Client Server List
Offline 91.100.78.149:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:23 UTC14d ago | 1 | – | running | 1 |
| Mon 12 Oct, 14:29 UTC15d ago | 1 | – | 0.8 days | 1 |
| Sun 11 Oct, 14:27 UTC16d ago | 1 | – | 1 days | 0 |
| Sat 10 Oct, 19:47 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sat 10 Oct, 13:09 UTC17d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 21:56 UTC27d ago | 1 | – | 9.6 days | 1 |
| Wed 30 Sep, 13:30 UTC27d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 10:06 UTC29d ago | 1 | held half | 2.1 days | 1 |
| Mon 21 Sep, 20:49 UTC36d ago | 1 | held half | 6.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 80 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 82 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Name of Server as Shown on the Client Server List: what is it?
No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 20 hours ago the current world was made.
On Name of Server as Shown on the Client Server List, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
What is the hosting location of Name of Server as Shown on the Client Server List?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 91.100.78.149:28015 is its address.
What Rust build does Name of Server as Shown on the Client Server List run?
Rust network protocol 2634 and build 167398 on Windows is the setup for Name of Server as Shown on the Client Server List. Joining requires the same protocol on your game; Steam handles the update.
Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?
The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 10 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 21 September 2026.
Lists and tags
Which meanings do the tags on Name of Server as Shown on the Client Server List carry?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Name of Server as Shown on the Client Server List fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Name of Server as Shown on the Client Server List sit among Rust servers?
On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,295, within the top 70% of ranked servers.
How many players does Name of Server as Shown on the Client Server List carry?
The last sighting of Name of Server as Shown on the Client Server List was 10 days 8 hours ago; it is offline at this refresh.
Map and rules
How is Name of Server as Shown on the Client Server List configured, and what rules apply?
The name of Name of Server as Shown on the Client Server List does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
Connection
How do you connect to Name of Server as Shown on the Client Server List?
In the Rust console (F1), enter client.connect 91.100.78.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.