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Drill-through Server detail

Jack’s Lab | PVE | X10 | Chill | EU/FR

Online EU 90.51.141.213:28015 checked 7m ago

Drill-through
FilterServeris Jack’s Lab | PVE | X10 | Chill | EU/FR
Attributes
10x biweekly wipes moddedoxidepve
Last refreshed
Players now 0/ 30
7-day average 1 peak 4
Rank #3,893 top 17% · #1425 in EU
Last wipe 13d ago biweekly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 5

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
14d 13hThu 12 Nov, 19:13 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe
42d 13hThu 10 Dec, 19:13 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:13 UTC13d ago 5 – running 1
Thu 1 Oct, 18:50 UTC FW27d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 19:25 UTC41d ago 3 halved by day 5 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average 26 / 100
[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average 12 / 100
[EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average 1 / 100
[TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|Boss EU · groups of 8+ · 10x · biweekly · 8 on average 3 / 100
[EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLS EU · groups of 8+ · 10x · biweekly · 4 on average 3 / 100
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly EU · groups of 30+ · 10x · biweekly · 2 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Jack’s Lab | PVE | X10 | Chill | EU/FR wipe?

Jack’s Lab | PVE | X10 | Chill | EU/FR follows a wipe rhythm of every 4 weeks on Thursday at 19:13 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 10 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on Jack’s Lab | PVE | X10 | Chill | EU/FR: what should you expect?

The average busiest count over recent wipes is 4 players. The highest player count on the latest wipe arrived 3 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 5 when it didn't hold.

Server details

Which location hosts Jack’s Lab | PVE | X10 | Chill | EU/FR?

The EU tag on Jack’s Lab | PVE | X10 | Chill | EU/FR lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 90.51.141.213:28015 is its address.

What Rust build does Jack’s Lab | PVE | X10 | Chill | EU/FR run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Jack’s Lab | PVE | X10 | Chill | EU/FR. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Jack’s Lab | PVE | X10 | Chill | EU/FR show, and is it up?

As of the latest refresh, Jack’s Lab | PVE | X10 | Chill | EU/FR is online. The uptime it reports puts the last restart at about 22 hours ago. Uptime over the last full days (7) was 98%, or 165 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Jack’s Lab | PVE | X10 | Chill | EU/FR show?

Over 48 hours the average held at 108 server fps, and the minimum was 78. Buildings, deployables and all other world objects brought the entity total to 141,784. At its highest, memory use was 4,680 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Jack’s Lab | PVE | X10 | Chill | EU/FR carry?

The game's server browser reads the tags Jack’s Lab | PVE | X10 | Chill | EU/FR publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Jack’s Lab | PVE | X10 | Chill | EU/FR appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Jack’s Lab | PVE | X10 | Chill | EU/FR among their servers: 10x Rust servers, EU Rust servers: live population data, Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Player numbers

Where does Jack’s Lab | PVE | X10 | Chill | EU/FR sit among Rust servers?

For player hours over the last seven days, Jack’s Lab | PVE | X10 | Chill | EU/FR places #3,893 globally and #1,425 in Europe, in the top 17% of all ranked servers.

At what level does Jack’s Lab | PVE | X10 | Chill | EU/FR run its population?

Jack’s Lab | PVE | X10 | Chill | EU/FR holds 0 players of its 30 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 4. The 48-hour peak window is 20:00 UTC, at an average of 2 players.

Map and rules

How is Jack’s Lab | PVE | X10 | Chill | EU/FR configured, and what rules apply?

Gather at 10x on Jack’s Lab | PVE | X10 | Chill | EU/FR, according to the server name. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

The map on Jack’s Lab | PVE | X10 | Chill | EU/FR: which one is it?

Jack’s Lab | PVE | X10 | Chill | EU/FR uses a procedural map of size 4,500 with seed 360625327, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Jack’s Lab | PVE | X10 | Chill | EU/FR?

In the Rust console (F1), enter client.connect 90.51.141.213:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/DqyatC79cC.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.