RustSkinLab Content Studio
Offline 90.254.148.131:28025 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustSkinLab Content Studio: what is it?
With too few of its wipes on record, RustSkinLab Content Studio's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 2 hours ago.
Server
In which region does RustSkinLab Content Studio sit?
No region is published by RustSkinLab Content Studio. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 90.254.148.131:28025.
What Rust build does RustSkinLab Content Studio run?
Rust network protocol 2634 and build 166494 on Windows is the setup for RustSkinLab Content Studio. Joining requires the same protocol on your game; Steam handles the update.
Is RustSkinLab Content Studio up, and how steady is its uptime?
Offline at this refresh: RustSkinLab Content Studio, last seen 16 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Lists and tags
How should the tags on RustSkinLab Content Studio be read?
The game's server browser reads the tags RustSkinLab Content Studio publishes: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature RustSkinLab Content Studio?
The following Rust Server Analytics lists count RustSkinLab Content Studio among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does RustSkinLab Content Studio compare?
The seven-day player-hours rank for RustSkinLab Content Studio is #13,283, inside the top 61% of all ranked servers.
At what level does RustSkinLab Content Studio run its population?
RustSkinLab Content Studio is offline at this refresh; the last contact was 16 days 3 hours ago.
Settings
What are the settings on RustSkinLab Content Studio, and its rules?
The name of RustSkinLab Content Studio does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on RustSkinLab Content Studio: which one is it?
A procedural map, generated by the game, runs on RustSkinLab Content Studio.
Connection
What is the way onto RustSkinLab Content Studio?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.254.148.131:28025.