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Drill-through Server detail

UndeadWorld | Hardcore Zombies | Raid Bases

Offline 90.191.232.50:28015 checked 4d ago

Drill-through
FilterServeris UndeadWorld | Hardcore Zombies | Raid Bases
Attributes
moddedoxide
Last refreshed
Players now 1/ 67
7-day average 0 peak 1
Rank #14,783 top 67%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for UndeadWorld | Hardcore Zombies | Raid Bases: what is it?

With too few of its wipes on record, UndeadWorld | Hardcore Zombies | Raid Bases's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 21 hours ago.

Server details

In which region does UndeadWorld | Hardcore Zombies | Raid Bases sit?

No region appears in what UndeadWorld | Hardcore Zombies | Raid Bases publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 90.191.232.50:28015.

Which Rust version is UndeadWorld | Hardcore Zombies | Raid Bases on?

On Windows, UndeadWorld | Hardcore Zombies | Raid Bases runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

Is UndeadWorld | Hardcore Zombies | Raid Bases up, and how steady is its uptime?

The current status is offline for UndeadWorld | Hardcore Zombies | Raid Bases, with the last sighting 4 days 21 hours ago. Uptime over the last full days (4) was 0%, or 0 of 96 hours. 23 October 2026 is when Rust Server Analytics first recorded it.

Tags

What do UndeadWorld | Hardcore Zombies | Raid Bases's tags stand for?

The game's server browser reads the tags UndeadWorld | Hardcore Zombies | Raid Bases publishes: gmrust (Game mode): Rust survival, standard ruleset; mp67 (Max players): 67 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does UndeadWorld | Hardcore Zombies | Raid Bases appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include UndeadWorld | Hardcore Zombies | Raid Bases: Modded Rust servers: live data and Rust servers with zombies in the name. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does UndeadWorld | Hardcore Zombies | Raid Bases hold in the server rankings?

On player hours over seven days, UndeadWorld | Hardcore Zombies | Raid Bases ranks #14,783, within the top 67% of ranked servers.

At what level does UndeadWorld | Hardcore Zombies | Raid Bases run its population?

The last sighting of UndeadWorld | Hardcore Zombies | Raid Bases was 4 days 21 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on UndeadWorld | Hardcore Zombies | Raid Bases, and its rules?

No gather rate is given in the name of UndeadWorld | Hardcore Zombies | Raid Bases. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on UndeadWorld | Hardcore Zombies | Raid Bases: which one is it?

A procedural map, generated by the game, runs on UndeadWorld | Hardcore Zombies | Raid Bases.

Connection

How can a player join UndeadWorld | Hardcore Zombies | Raid Bases?

In the Rust console (F1), enter client.connect 90.191.232.50:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp67
Max players 67 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.