Local Test Server (No EAC / Tiny Map / Frozen AI)
Offline 90.185.0.204:28015 checked 32d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:13 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 201 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 191 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?
With too few of its wipes on record, Local Test Server (No EAC / Tiny Map / Frozen AI)'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 33 days 4 hours.
On Local Test Server (No EAC / Tiny Map / Frozen AI), what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server details
In which region does Local Test Server (No EAC / Tiny Map / Frozen AI) sit?
No region appears in what Local Test Server (No EAC / Tiny Map / Frozen AI) publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 90.185.0.204:28015 is its address.
Which Rust version is Local Test Server (No EAC / Tiny Map / Frozen AI) on?
The platform is Windows, with Rust network protocol 2633 and build 165217 running on Local Test Server (No EAC / Tiny Map / Frozen AI). Your game must match the protocol to join, and Steam applies that update.
How reliable is Local Test Server (No EAC / Tiny Map / Frozen AI), and is it online now?
The current status is offline for Local Test Server (No EAC / Tiny Map / Frozen AI), with the last sighting 32 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do Local Test Server (No EAC / Tiny Map / Frozen AI)'s tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Local Test Server (No EAC / Tiny Map / Frozen AI) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Local Test Server (No EAC / Tiny Map / Frozen AI) appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Local Test Server (No EAC / Tiny Map / Frozen AI) fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does Local Test Server (No EAC / Tiny Map / Frozen AI) compare?
The seven-day player-hours rank for Local Test Server (No EAC / Tiny Map / Frozen AI) is #13,973, inside the top 61% of all ranked servers.
What is the population of Local Test Server (No EAC / Tiny Map / Frozen AI)?
Local Test Server (No EAC / Tiny Map / Frozen AI) is offline at this refresh; the last contact was 32 days 3 hours ago.
Map and rules
What settings and rules does Local Test Server (No EAC / Tiny Map / Frozen AI) use?
Gather rate is not mentioned in the name of Local Test Server (No EAC / Tiny Map / Frozen AI). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC off.
What is the map for Local Test Server (No EAC / Tiny Map / Frozen AI)?
A procedural map, generated by the game, runs on Local Test Server (No EAC / Tiny Map / Frozen AI).
How to join
How do you connect to Local Test Server (No EAC / Tiny Map / Frozen AI)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.185.0.204:28015.