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Drill-through Server detail

Local Test Server (No EAC / Tiny Map / Frozen AI)

Offline 90.185.0.204:28015 checked 32d ago

Drill-through
FilterServeris Local Test Server (No EAC / Tiny Map / Fr…
Attributes
moddedoxide
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,973 top 61%
Last wipe 33d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 15:13 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 201 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 191 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 165 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 60 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?

With too few of its wipes on record, Local Test Server (No EAC / Tiny Map / Frozen AI)'s rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 33 days 4 hours.

On Local Test Server (No EAC / Tiny Map / Frozen AI), what happens on wipe day?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does Local Test Server (No EAC / Tiny Map / Frozen AI) sit?

No region appears in what Local Test Server (No EAC / Tiny Map / Frozen AI) publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 90.185.0.204:28015 is its address.

Which Rust version is Local Test Server (No EAC / Tiny Map / Frozen AI) on?

The platform is Windows, with Rust network protocol 2633 and build 165217 running on Local Test Server (No EAC / Tiny Map / Frozen AI). Your game must match the protocol to join, and Steam applies that update.

How reliable is Local Test Server (No EAC / Tiny Map / Frozen AI), and is it online now?

The current status is offline for Local Test Server (No EAC / Tiny Map / Frozen AI), with the last sighting 32 days 3 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Local Test Server (No EAC / Tiny Map / Frozen AI)'s tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Local Test Server (No EAC / Tiny Map / Frozen AI) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local Test Server (No EAC / Tiny Map / Frozen AI) appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Local Test Server (No EAC / Tiny Map / Frozen AI) fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Local Test Server (No EAC / Tiny Map / Frozen AI) compare?

The seven-day player-hours rank for Local Test Server (No EAC / Tiny Map / Frozen AI) is #13,973, inside the top 61% of all ranked servers.

What is the population of Local Test Server (No EAC / Tiny Map / Frozen AI)?

Local Test Server (No EAC / Tiny Map / Frozen AI) is offline at this refresh; the last contact was 32 days 3 hours ago.

Map and rules

What settings and rules does Local Test Server (No EAC / Tiny Map / Frozen AI) use?

Gather rate is not mentioned in the name of Local Test Server (No EAC / Tiny Map / Frozen AI). The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC off.

What is the map for Local Test Server (No EAC / Tiny Map / Frozen AI)?

A procedural map, generated by the game, runs on Local Test Server (No EAC / Tiny Map / Frozen AI).

How to join

How do you connect to Local Test Server (No EAC / Tiny Map / Frozen AI)?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.185.0.204:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Capacity of 2 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Build number 165217.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.