Rust Dev Local
Offline 89.92.228.8:28015 checked 3h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 96 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 34 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 103 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Rust Dev Local wipe?
With too few of its wipes on record, Rust Dev Local's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 7 hours ago.
Server
Which location hosts Rust Dev Local?
No region appears in what Rust Dev Local publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 89.92.228.8:28015.
What Rust build does Rust Dev Local run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Rust Dev Local. Your game must match the protocol to join, and Steam applies that update.
How reliable is Rust Dev Local, and is it online now?
Last seen 3 hours ago, Rust Dev Local now reports offline. Of 120 hours in the last 5 full days, 28 were up: 23%. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Lists and tags
How should the tags on Rust Dev Local be read?
The game's server browser reads the tags Rust Dev Local publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Rust Dev Local?
Among the Rust Server Analytics lists Rust Dev Local fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does Rust Dev Local hold in the server rankings?
The seven-day player-hours rank for Rust Dev Local is #5,353, inside the top 24% of all ranked servers.
At what level does Rust Dev Local run its population?
Rust Dev Local is offline at this refresh; the last contact was 3 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 22:00 UTC, at an average of 1 players.
Map and rules
How is Rust Dev Local configured, and what rules apply?
The name of Rust Dev Local does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on Rust Dev Local: which one is it?
A procedural map, generated by the game, runs on Rust Dev Local.
How to join
What is the way onto Rust Dev Local?
In the Rust console (F1), enter client.connect 89.92.228.8:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.