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Drill-through Server detail

CrazyLand PVP LOCAL

Offline 89.92.108.222:28016 checked 1d ago

Drill-through
FilterServeris CrazyLand PVP LOCAL
Attributes
moddedcarbon
Last refreshed
Players now 1/ 1
7-day average 1 peak 1
Rank #7,301 top 33%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0018:0020:0021:0023:0000:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:00 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 195 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 82 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 282 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 30 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does CrazyLand PVP LOCAL wipe?

The rhythm of CrazyLand PVP LOCAL cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 2 days 15 hours ago.

Wipe day on CrazyLand PVP LOCAL: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does CrazyLand PVP LOCAL sit?

A region is not published by CrazyLand PVP LOCAL. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 89.92.108.222:28016.

What Rust build does CrazyLand PVP LOCAL run?

On Windows, CrazyLand PVP LOCAL runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is CrazyLand PVP LOCAL, and is it online now?

The current status is offline for CrazyLand PVP LOCAL, with the last sighting 37 hours ago. Of 48 hours in the last 2 full days, 10 were up: 21%. It entered Rust Server Analytics records on 26 October 2026.

Tags

Which meanings do the tags on CrazyLand PVP LOCAL carry?

Tags from CrazyLand PVP LOCAL, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature CrazyLand PVP LOCAL?

Among the Rust Server Analytics lists CrazyLand PVP LOCAL fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Against other Rust servers, how does CrazyLand PVP LOCAL compare?

The seven-day player-hours rank for CrazyLand PVP LOCAL is #7,301, inside the top 33% of all ranked servers.

At what level does CrazyLand PVP LOCAL run its population?

CrazyLand PVP LOCAL is offline at this refresh; the last contact was 37 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 19:00 UTC shows the highest average: 1 players.

Map and rules

What are the settings on CrazyLand PVP LOCAL, and its rules?

Gather rate is not mentioned in the name of CrazyLand PVP LOCAL. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. Anti-cheat status: VAC on.

The map on CrazyLand PVP LOCAL: which one is it?

CrazyLand PVP LOCAL uses a procedural map, which the game generates.

How to join

How can a player join CrazyLand PVP LOCAL?

In the Rust console (F1), enter client.connect 89.92.108.222:28016. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.