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Drill-through Server detail

GRUST TEST SERVER

Offline 89.35.130.4:20962 checked 1d ago

Drill-through
FilterServeris GRUST TEST SERVER
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #11,553 top 52%
Last wipe 18d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75115:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:59 UTC18d ago 1 – running 0
Tue 29 Sep, 15:10 UTC29d ago 0 – 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 42 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does GRUST TEST SERVER wipe?

Too few wipes on record for GRUST TEST SERVER to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 18 days 7 hours ago.

Wipe day on GRUST TEST SERVER: what should you expect?

The average busiest count over recent wipes is 0 players. 1 hours after the latest wipe the crowd peaked.

Server details

Which location hosts GRUST TEST SERVER?

A region is not published by GRUST TEST SERVER. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 89.35.130.4:20962 is its address.

Which Rust version is GRUST TEST SERVER on?

Rust network protocol 2635 and build 167398 on Linux is the setup for GRUST TEST SERVER. Joining requires the same protocol on your game; Steam handles the update.

Is GRUST TEST SERVER up, and how steady is its uptime?

Offline at this refresh: GRUST TEST SERVER, last seen 32 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Lists and tags

How should the tags on GRUST TEST SERVER be read?

The game's server browser reads the tags GRUST TEST SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature GRUST TEST SERVER?

The following Rust Server Analytics lists count GRUST TEST SERVER among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does GRUST TEST SERVER sit among Rust servers?

On player hours over seven days, GRUST TEST SERVER ranks #11,553, within the top 52% of ranked servers.

What is the population of GRUST TEST SERVER?

No response from GRUST TEST SERVER at the latest check, with a last sighting 32 hours ago. Seven-day figures: an average of 1 players and a peak of 1. The 48-hour peak window is 15:00 UTC, at an average of 1 players.

Map and rules

What settings and rules does GRUST TEST SERVER use?

Gather rate is not mentioned in the name of GRUST TEST SERVER. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for GRUST TEST SERVER?

GRUST TEST SERVER uses a procedural map, which the game generates.

Connection

What is the way onto GRUST TEST SERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.35.130.4:20962.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167398
Build Build number 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.