Coconut Cove Pve
Online 89.34.97.220:28080 checked 2h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:47 UTC4d ago | 3 | – | running | 0 |
| Fri 23 Oct, 17:42 UTC5d ago | 3 | – | 0.9 days | 1 |
| Thu 22 Oct, 20:24 UTC5d ago | 2 | – | 0.9 days | 0 |
| Wed 14 Oct, 19:30 UTC14d ago | 2 | held half | 8 days | 0 |
| Tue 13 Oct, 19:41 UTC15d ago | 2 | – | 1 days | 1 |
| Sun 4 Oct, 17:08 UTC24d ago | 2 | held half | 9.1 days | 1 |
| Thu 1 Oct, 21:36 UTC FW26d ago | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Coconut Cove Pve: what is it?
With irregular wipe times, Coconut Cove Pve offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 4 days 1 hours ago.
Wipe day on Coconut Cove Pve: what should you expect?
The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 24 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server
In which region does Coconut Cove Pve sit?
No region appears in what Coconut Cove Pve publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 89.34.97.220:28080.
Which Rust version is Coconut Cove Pve on?
On Windows, Coconut Cove Pve runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Coconut Cove Pve, and is it online now?
Coconut Cove Pve reports online at the current check. The uptime it reports puts the last restart at about 9 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 26 September 2026.
Is performance on Coconut Cove Pve stable?
The 48-hour average was 96 server fps; the low was 44. Entity count reached 89,432, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,245 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Coconut Cove Pve be read?
The game's server browser reads the tags Coconut Cove Pve publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Coconut Cove Pve?
The following Rust Server Analytics lists count Coconut Cove Pve among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, how does Coconut Cove Pve compare?
The seven-day player-hours rank for Coconut Cove Pve is #4,037, inside the top 18% of all ranked servers.
How many players does Coconut Cove Pve carry?
Coconut Cove Pve holds 0 players of its 50 slots as of the latest update. The seven-day mean is 1 players, against a peak of 3. The 48-hour peak window is 20:00 UTC, at an average of 2 players.
Settings
What are the settings on Coconut Cove Pve, and its rules?
No gather rate is given in the name of Coconut Cove Pve. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Coconut Cove Pve: which one is it?
Coconut Cove Pve uses a procedural map of size 4,500 with seed 481981, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.
How to join
What is the way onto Coconut Cove Pve?
In the Rust console (F1), enter client.connect 89.34.97.220:28080. Launch Rust on this page also works, opening Rust through Steam and connecting you.