BTF Playground V2.0
Online NA 89.28.237.30:28110 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC24d ago | 1 | – | running | 0 |
| Thu 1 Oct, 07:52 UTC26d ago | 0 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 12 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 3 on average | 4 / 50 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for BTF Playground V2.0: what is it?
With the force wipe, once a month, BTF Playground V2.0 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 24 days 13 hours ago. A monthly wipe schedule is published in its tags.
On BTF Playground V2.0, what happens on wipe day?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts BTF Playground V2.0?
The NA tag on BTF Playground V2.0 lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 89.28.237.30:28110.
Which Rust version is BTF Playground V2.0 on?
Rust network protocol 2635 and build 168909 on Linux is the setup for BTF Playground V2.0. The protocol has to match before you can join; Steam updates it automatically.
How reliable is BTF Playground V2.0, and is it online now?
The current status of BTF Playground V2.0 is online. About 4 days 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does BTF Playground V2.0 perform well?
The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 146,570, including buildings, deployables and all else. Peak memory was 4,505 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on BTF Playground V2.0 carry?
The game's server browser reads the tags BTF Playground V2.0 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does BTF Playground V2.0 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include BTF Playground V2.0: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does BTF Playground V2.0 hold in the server rankings?
BTF Playground V2.0 holds #9,992 on seven-day player hours and #1,277 in North America, inside the top 45% of the ranked field.
How many players does BTF Playground V2.0 carry?
Of 50 slots, 0 are filled on BTF Playground V2.0 at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 10:00 UTC with 0 players.
Settings
What settings and rules does BTF Playground V2.0 use?
The name of BTF Playground V2.0 does not state a gather rate. The cap on group membership is 10 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on BTF Playground V2.0: which one is it?
BTF Playground V2.0 uses a procedural map of size 5,000 with seed 944313, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto BTF Playground V2.0?
In the Rust console (F1), enter client.connect 89.28.237.30:28110. Launch Rust on this page also works, opening Rust through Steam and connecting you.