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Drill-through Server detail

BTF Playground V2.0

Online NA 89.28.237.30:28110 checked 11m ago

Drill-through
FilterServeris BTF Playground V2.0
Attributes
monthly wipes moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 2
Rank #9,992 top 45% · #1277 in NA
Last wipe 24d ago monthly schedule
Next wipe 8d 21h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
0246822:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap2 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 21hThu 5 Nov, 19:00 UTCFW force wipe
36d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 08:13 UTC24d ago 1 – running 0
Thu 1 Oct, 07:52 UTC26d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 16 on average 12 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 9 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average 3 / 1000
Pine Hosting - Rust Server NA · groups of 8+ · monthly · 3 on average 4 / 50
Testing Grounds NA · groups of 8+ · monthly · 2 on average 2 / 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average 1 / 50

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for BTF Playground V2.0: what is it?

With the force wipe, once a month, BTF Playground V2.0 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 24 days 13 hours ago. A monthly wipe schedule is published in its tags.

On BTF Playground V2.0, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts BTF Playground V2.0?

The NA tag on BTF Playground V2.0 lists it in North America. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 89.28.237.30:28110.

Which Rust version is BTF Playground V2.0 on?

Rust network protocol 2635 and build 168909 on Linux is the setup for BTF Playground V2.0. The protocol has to match before you can join; Steam updates it automatically.

How reliable is BTF Playground V2.0, and is it online now?

The current status of BTF Playground V2.0 is online. About 4 days 12 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does BTF Playground V2.0 perform well?

The 48-hour average was 5 server fps; the low was 5. At its highest the entity count was 146,570, including buildings, deployables and all else. Peak memory was 4,505 MB. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on BTF Playground V2.0 carry?

The game's server browser reads the tags BTF Playground V2.0 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game; NA (North America): Its browser listing sits in North America. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does BTF Playground V2.0 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include BTF Playground V2.0: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does BTF Playground V2.0 hold in the server rankings?

BTF Playground V2.0 holds #9,992 on seven-day player hours and #1,277 in North America, inside the top 45% of the ranked field.

How many players does BTF Playground V2.0 carry?

Of 50 slots, 0 are filled on BTF Playground V2.0 at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 10:00 UTC with 0 players.

Settings

What settings and rules does BTF Playground V2.0 use?

The name of BTF Playground V2.0 does not state a gather rate. The cap on group membership is 10 players. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on BTF Playground V2.0: which one is it?

BTF Playground V2.0 uses a procedural map of size 5,000 with seed 944313, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

What is the way onto BTF Playground V2.0?

In the Rust console (F1), enter client.connect 89.28.237.30:28110. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Region

NA
North America Its browser listing sits in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.