My Local Test
Offline 89.255.97.240:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 21:02 UTC20d ago | 1 | – | running | 0 |
| Mon 5 Oct, 22:46 UTC21d ago | 1 | – | 1.9 days | 0 |
| Sun 4 Oct, 12:35 UTC23d ago | 1 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 164 on average | 100 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 110 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 96 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does My Local Test wipe?
No next wipe can be predicted for My Local Test, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 days 1 hours ago the current world was made.
On My Local Test, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 2 hours after it began.
Server
In which region does My Local Test sit?
A region is not published by My Local Test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 89.255.97.240:28015.
Which Rust version is My Local Test on?
The platform is Windows, with Rust network protocol 2634 and build 166652 running on My Local Test. Your game must match the protocol to join, and Steam applies that update.
Is My Local Test up, and how steady is its uptime?
Offline at this refresh: My Local Test, last seen 12 days 20 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.
Lists and tags
What do My Local Test's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags My Local Test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does My Local Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include My Local Test: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My Local Test hold in the server rankings?
On player hours over seven days, My Local Test ranks #13,426, within the top 62% of ranked servers.
At what level does My Local Test run its population?
The last sighting of My Local Test was 12 days 20 hours ago; it is offline at this refresh.
Map and rules
How is My Local Test configured, and what rules apply?
No gather rate is given in the name of My Local Test. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for My Local Test?
The game generates a procedural map for My Local Test.
How to join
What is the way onto My Local Test?
In the Rust console (F1), enter client.connect 89.255.97.240:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.