Rust Server Analytics 57,218 players11,715 servers
All servers
Drill-through Server detail

Kackspacken Server

Offline 89.247.6.242:28015 checked 4h ago

Drill-through
FilterServeris Kackspacken Server
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 2 peak 3
Rank #4,539 top 20%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0019:0005:0006:0019:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608017:0019:0005:0006:0019:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 19 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Kackspacken Server: what is it?

With too few of its wipes on record, Kackspacken Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 15 hours ago.

Server

What is the hosting location of Kackspacken Server?

No region is published by Kackspacken Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 89.247.6.242:28015.

What Rust build does Kackspacken Server run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Kackspacken Server. Joining requires the same protocol on your game; Steam handles the update.

Is Kackspacken Server up, and how steady is its uptime?

Last seen 4 hours ago, Kackspacken Server now reports offline. Its reported uptime indicates a restart roughly 3 hours ago. 25% uptime over the last 3 full days, equal to 18 of 72 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

Does Kackspacken Server perform well?

The 48-hour average was 59 server fps; the low was 56. At its highest the entity count was 105,071, including buildings, deployables and all else. Peak memory was 2,795 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on Kackspacken Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Kackspacken Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Kackspacken Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Kackspacken Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Kackspacken Server sit among Rust servers?

On player hours over seven days, Kackspacken Server ranks #4,539, within the top 20% of ranked servers.

What is the population of Kackspacken Server?

The last sighting of Kackspacken Server was 4 hours ago; it is offline at this refresh. The seven-day mean is 2 players, against a peak of 3. Across the last 48 hours, 18:00 UTC shows the highest average: 3 players.

Settings

What settings and rules does Kackspacken Server use?

No gather rate is given in the name of Kackspacken Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Kackspacken Server?

A procedural map of size 4,250 with seed 1, generated by the game, runs on Kackspacken Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Kackspacken Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.247.6.242:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.