Rust Server Analytics 55,156 players11,749 servers
All servers
Drill-through Server detail

TroubleChute

Offline 89.244.82.160:28015 checked 19d ago

Drill-through
FilterServeris TroubleChute
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,842 top 72%
Last wipe 25d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 56 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 53 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 9 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does TroubleChute wipe?

Too few wipes on record for TroubleChute to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 25 days 9 hours.

Server details

Which location hosts TroubleChute?

No region is published by TroubleChute. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 89.244.82.160:28015.

What Rust build does TroubleChute run?

The platform is Windows, with Rust network protocol 2634 and build 166652 running on TroubleChute. The protocol has to match before you can join; Steam updates it automatically.

What uptime does TroubleChute show, and is it up?

Offline at this refresh: TroubleChute, last seen 19 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 9 October 2026.

Tags

Which meanings do the tags on TroubleChute carry?

gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags TroubleChute publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TroubleChute appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count TroubleChute among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does TroubleChute compare?

The seven-day player-hours rank for TroubleChute is #15,842, inside the top 72% of all ranked servers.

At what level does TroubleChute run its population?

No response from TroubleChute at the latest check, with a last sighting 19 days 1 hours ago.

Map and rules

What settings and rules does TroubleChute use?

The name of TroubleChute does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for TroubleChute?

TroubleChute uses a procedural map, which the game generates.

How to join

How do you connect to TroubleChute?

In the Rust console (F1), enter client.connect 89.244.82.160:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.