Legion's Rest
Online NA 89.213.214.39:28000 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 4h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 4h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 7 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 3 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 5 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 3 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Legion's Rest wipe?
The force wipe is the only wipe for Legion's Rest, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 20 hours ago. Its tags state a wipe schedule of one month.
On Legion's Rest, what happens on wipe day?
The average busiest count over recent wipes is 9 players. Peak population for the latest wipe came 29 hours after it began.
Server
In which region does Legion's Rest sit?
The NA tag on Legion's Rest lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 89.213.214.39:28000.
Which Rust version is Legion's Rest on?
Rust network protocol 2635 and build 168909 on Linux is the setup for Legion's Rest. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Legion's Rest, and is it online now?
As of the latest refresh, Legion's Rest is online. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.
What performance does Legion's Rest show?
The 48-hour average was 11 server fps; the low was 5. At its highest the entity count was 148,421, including buildings, deployables and all else. At its highest, memory use was 3,846 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on Legion's Rest be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): North America is the region it appears under in the browser are the tags Legion's Rest publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Legion's Rest?
The following Rust Server Analytics lists count Legion's Rest among their servers: Modded Rust servers: live data and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
Against other Rust servers, how does Legion's Rest compare?
Ranked on seven-day player hours, Legion's Rest is #6,447 overall and #1,027 in North America, within the top 29% of ranked servers.
At what level does Legion's Rest run its population?
Population at the current refresh: 0 players on Legion's Rest, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 23:00 UTC, at an average of 1 players.
Settings
How is Legion's Rest configured, and what rules apply?
No gather rate is given in the name of Legion's Rest. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Legion's Rest?
The game generates a procedural map of size 5,000 with seed 550897382 for Legion's Rest. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to Legion's Rest?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.213.214.39:28000.