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Drill-through Server detail

MyServer (TEST)

Offline 89.208.222.49:28015 checked 2d ago

Drill-through
FilterServeris MyServer (TEST)
Attributes
moddedoxidepve
Last refreshed
Players now 1/ 100
7-day average 1 peak 1
Rank #10,597 top 48%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC2d ago 1 – running 0
Sat 17 Oct, 06:25 UTC11d ago 1 held half 9.4 days 0
Thu 15 Oct, 19:11 UTC13d ago 0 – 1.5 days 0
Wed 14 Oct, 04:15 UTC14d ago 0 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 249 on average 291 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average 109 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 104 on average 163 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 35 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average 60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average 8 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for MyServer (TEST): what is it?

The next wipe on MyServer (TEST) cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 10 hours ago.

On MyServer (TEST), what happens on wipe day?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts MyServer (TEST)?

A region is not published by MyServer (TEST). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 89.208.222.49:28015.

What Rust build does MyServer (TEST) run?

Rust network protocol 2635 and build 168909 on Windows is the setup for MyServer (TEST). Your game must match the protocol to join, and Steam applies that update.

Is MyServer (TEST) up, and how steady is its uptime?

Offline at this refresh: MyServer (TEST), last seen 2 days 7 hours ago. 2% uptime over the last 7 full days, equal to 3 of 168 hours. 8 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on MyServer (TEST) be read?

Tags from MyServer (TEST), as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp100 (Max players): Player slots: 100; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does MyServer (TEST) appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include MyServer (TEST): Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

Where does MyServer (TEST) sit among Rust servers?

Player hours for the last seven days place MyServer (TEST) at #10,597, in the top 48% of the ranked field.

At what level does MyServer (TEST) run its population?

The last sighting of MyServer (TEST) was 2 days 7 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.

Settings

What settings and rules does MyServer (TEST) use?

No gather rate is given in the name of MyServer (TEST). The cap on group membership is 10 players. It runs pve, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC off.

Connection

What is the way onto MyServer (TEST)?

In the Rust console (F1), enter client.connect 89.208.222.49:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp100
Max players Player slots: 100.
ts10
Group limit Team size is capped at 10.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.