My test
Offline 89.208.22.43:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:24 UTC17d ago | 1 | – | running | 0 |
| Sun 4 Oct, 20:30 UTC23d ago | 0 | – | 5.5 days | 0 |
| Mon 14 Sep, 09:59 UTC43d ago | 0 | – | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 61 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 70 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 64 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15 / 1000 |
Quick answers
from the figures on this pageWipe data
When does My test wipe?
The next wipe on My test cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 17 days 16 hours ago the current world was made.
On My test, what happens on wipe day?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.
Server
What is the hosting location of My test?
No region appears in what My test publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 89.208.22.43:28015.
Which Rust version is My test on?
Rust network protocol 2634 and build 167398 on Windows is the setup for My test. Your game must match the protocol to join, and Steam applies that update.
How reliable is My test, and is it online now?
Last seen 15 days ago, My test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on My test be read?
Tags from My test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does My test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists My test fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does My test compare?
The seven-day player-hours rank for My test is #15,443, inside the top 71% of all ranked servers.
How many players does My test carry?
The last sighting of My test was 15 days ago; it is offline at this refresh.
Map and rules
What are the settings on My test, and its rules?
No gather rate is given in the name of My test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on My test: which one is it?
A procedural map, generated by the game, runs on My test.
How to join
How do you connect to My test?
In the Rust console (F1), enter client.connect 89.208.22.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.