TestServer
Offline 89.182.183.225:28015 checked 40d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 174 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 134 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 54 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TestServer: what is it?
Too few wipes on record for TestServer to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 69 days 18 hours ago the current world was made.
Server details
Which location hosts TestServer?
A region is not published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 89.182.183.225:28015.
Which Rust version is TestServer on?
Rust network protocol 2633 and build 163493 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
The current status is offline for TestServer, with the last sighting 40 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 17 September 2026.
Tags
How should the tags on TestServer be read?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163493 (Build): Build number 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does TestServer hold in the server rankings?
On player hours over seven days, TestServer ranks #15,491, within the top 67% of ranked servers.
At what level does TestServer run its population?
TestServer is offline at this refresh; the last contact was 40 days 21 hours ago.
Settings
How is TestServer configured, and what rules apply?
The name of TestServer does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TestServer: which one is it?
The game generates a procedural map of size 6,000 with seed 654317270 for TestServer. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to TestServer?
In the Rust console (F1), enter client.connect 89.182.183.225:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.