IKS[211 Devblog]
Offline 89.163.212.63:27015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 179 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 86 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 22 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 268 / 700 |
Quick answers
from the figures on this pageWipe cycle
When does IKS[211 Devblog] wipe?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 16 days 15 hours ago.
Server
In which region does IKS[211 Devblog] sit?
No region appears in what IKS[211 Devblog] publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 89.163.212.63:27015.
What Rust build does IKS[211 Devblog] run?
The platform is Windows, with Rust network protocol 2164 running on IKS[211 Devblog]. Joining requires the same protocol on your game; Steam handles the update.
How reliable is IKS[211 Devblog], and is it online now?
The current status is offline for IKS[211 Devblog], with the last sighting 13 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Tags
Which meanings do the tags on IKS[211 Devblog] carry?
Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): Player slots: 10; v2164 (Protocol): Joining needs your game on protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; hb68d7370 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature IKS[211 Devblog]?
These Rust Server Analytics lists include IKS[211 Devblog]: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.
Population
Against other Rust servers, how does IKS[211 Devblog] compare?
The seven-day player-hours rank for IKS[211 Devblog] is #12,920, inside the top 60% of all ranked servers.
How many players does IKS[211 Devblog] carry?
No response from IKS[211 Devblog] at the latest check, with a last sighting 13 days ago.
Settings
How is IKS[211 Devblog] configured, and what rules apply?
The name of IKS[211 Devblog] does not state a gather rate. Group limits are not published. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. VAC, Valve's anti-cheat, is disabled.
How to join
How do you connect to IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.163.212.63:27015.