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Drill-through Server detail

Gamed!de SNF

Online 89.163.193.54:28015 checked 8m ago

Drill-through
FilterServeris Gamed!de SNF
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 4
Rank #4,623 top 21%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 36 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 10 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Gamed!de SNF wipe?

With too few of its wipes on record, Gamed!de SNF's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 2 hours ago.

Wipe day on Gamed!de SNF: what should you expect?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 34 hours after it began.

Server details

Which location hosts Gamed!de SNF?

No region is published by Gamed!de SNF. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 89.163.193.54:28015.

Which Rust version is Gamed!de SNF on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Gamed!de SNF. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Gamed!de SNF show, and is it up?

As of the latest refresh, Gamed!de SNF is online. About 3 minutes ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Gamed!de SNF perform well?

Over 48 hours the average held at 29 server fps, and the minimum was 2. Entity count reached 118,407, covering buildings, deployables and the rest of the world. Memory use reached 4,485 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on Gamed!de SNF carry?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Gamed!de SNF publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Gamed!de SNF?

The following Rust Server Analytics lists count Gamed!de SNF among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Gamed!de SNF sit among Rust servers?

The seven-day player-hours rank for Gamed!de SNF is #4,623, inside the top 21% of all ranked servers.

At what level does Gamed!de SNF run its population?

Of 10 slots, 0 are filled on Gamed!de SNF at this refresh. Seven-day figures: an average of 0 players and a peak of 4. Averaged over 48 hours, activity is highest at 17:00 UTC with 1 players.

Map and rules

What settings and rules does Gamed!de SNF use?

Gather rate is not mentioned in the name of Gamed!de SNF. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Gamed!de SNF?

The game generates a procedural map of size 4,500 with seed 6738 for Gamed!de SNF. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Gamed!de SNF?

In the Rust console (F1), enter client.connect 89.163.193.54:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.