SKP Testserver
Online 89.163.188.215:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 14:54 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 62 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for SKP Testserver: what is it?
With too few of its wipes on record, SKP Testserver's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 16 days 8 hours ago.
On SKP Testserver, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 14 hours after it began.
Server details
Which location hosts SKP Testserver?
No region is published by SKP Testserver. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 89.163.188.215:28015.
Which Rust version is SKP Testserver on?
On Linux, SKP Testserver runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam handles the update.
What uptime does SKP Testserver show, and is it up?
As of the latest refresh, SKP Testserver is online. About 15 days 10 hours ago is when it last restarted, judged by its reported uptime. 100% uptime over the last 7 full days, equal to 168 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on SKP Testserver stable?
Server fps averaged 13 over the last 48 hours, with a floor of 6. Entity count reached 117,186, covering buildings, deployables and the rest of the world. Memory use reached 7,672 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on SKP Testserver be read?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Build number 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags SKP Testserver publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature SKP Testserver?
The following Rust Server Analytics lists count SKP Testserver among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does SKP Testserver hold in the server rankings?
The seven-day player-hours rank for SKP Testserver is #15,344, inside the top 69% of all ranked servers.
What is the population of SKP Testserver?
Of 10 slots, 0 are filled on SKP Testserver at this refresh. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does SKP Testserver use?
The name of SKP Testserver does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for SKP Testserver?
The game generates a procedural map of size 4,500 with seed 1203837342 for SKP Testserver. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to SKP Testserver?
In the Rust console (F1), enter client.connect 89.163.188.215:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.