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Drill-through Server detail

TestServ12

Offline 89.125.214.42:35001 checked 28d ago

Drill-through
FilterServeris TestServ12
Attributes
moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #16,699 top 70%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 35 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does TestServ12 wipe?

The rhythm of TestServ12 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 28 days 11 hours.

Server

Which location hosts TestServ12?

No region appears in what TestServ12 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 89.125.214.42:35001.

What Rust build does TestServ12 run?

Rust network protocol 2633 and build 165217 on Windows is the setup for TestServ12. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TestServ12, and is it online now?

Last seen 28 days 2 hours ago, TestServ12 now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 30 September 2026.

Lists and tags

Which meanings do the tags on TestServ12 carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp200 (Max players): Player slots: 200; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags TestServ12 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does TestServ12 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TestServ12 fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does TestServ12 compare?

The seven-day player-hours rank for TestServ12 is #16,699, inside the top 70% of all ranked servers.

At what level does TestServ12 run its population?

The last sighting of TestServ12 was 28 days 2 hours ago; it is offline at this refresh.

Settings

What are the settings on TestServ12, and its rules?

Gather rate is not mentioned in the name of TestServ12. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on TestServ12: which one is it?

The game generates a procedural map of size 1,000 with seed 352165132 for TestServ12. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join TestServ12?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.125.214.42:35001.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp200
Max players Player slots: 200.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.