Alkad #1 (x1.5|Kits)
Online EU 88.99.1.43:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 11:04 UTC, in 2d 17h. Every other Friday at 11:04 UTC · medium confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 17h | Fri 30 Oct, 11:04 UTC | its own |
| 9d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 16d 17h | Fri 13 Nov, 11:04 UTC | its own |
| 30d 17h | Fri 27 Nov, 11:04 UTC | its own |
| 37d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 44d 17h | Fri 11 Dec, 11:04 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 11:04 UTC11d ago | 5 | – | running | 1 |
| Fri 2 Oct, 11:02 UTC25d ago | 9 | halved by day 1 | 14 days | 0 |
| Fri 18 Sep, 11:02 UTC39d ago | 15 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Medium | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 247 on average | 47 / 100 |
| HollowServers.co EU 3x Solo/Duo/Trio|LootX3|JUST FULLWIPED | EU · groups of 8+ · 3x · biweekly · 96 on average | 211 / 225 |
| Magic Rust #22 — Vanilla 2x (Biweekly) | Pyccкий | EU · groups of 150+ · 2x · biweekly · 65 on average | 17 / 200 |
| Vital Rust - EU Medium | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · biweekly · 64 on average | 9 / 75 |
| ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10 | EU · groups of 10+ · 2x · biweekly · 47 on average | 73 / 200 |
| PROSTOJ #6 | Ресурсы x2 | Компоненты x1 | EU · groups of 8+ · 2x · biweekly · 45 on average | 46 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Alkad #1 (x1.5|Kits) wipe?
On Alkad #1 (x1.5|Kits) the wipe rhythm is every other Friday at 11:04 UTC. A wipe is scheduled for Friday 30 October at 11:04 UTC, according to this server's cycle. 11 days 6 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
On Alkad #1 (x1.5|Kits), what happens on wipe day?
Recent wipes averaged a busiest count of 10 players. Peak population for the latest wipe came 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 2 it had fallen below half where the hold failed.
Server details
What is the hosting location of Alkad #1 (x1.5|Kits)?
Its EU tag puts Alkad #1 (x1.5|Kits) in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 88.99.1.43:28015 is its address.
What Rust build does Alkad #1 (x1.5|Kits) run?
On Windows, Alkad #1 (x1.5|Kits) runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
Is Alkad #1 (x1.5|Kits) up, and how steady is its uptime?
The current status of Alkad #1 (x1.5|Kits) is online. About 11 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
Is performance on Alkad #1 (x1.5|Kits) stable?
The 48-hour average was 58 server fps; the low was 30. At its highest the entity count was 109,202, including buildings, deployables and all else. At its highest, memory use was 4,238 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
Which meanings do the tags on Alkad #1 (x1.5|Kits) carry?
gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): The server browser files it under Europe are the tags Alkad #1 (x1.5|Kits) publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Alkad #1 (x1.5|Kits) appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Alkad #1 (x1.5|Kits): 1.5x Rust servers, EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1.5x.
Population
Against other Rust servers, how does Alkad #1 (x1.5|Kits) compare?
Ranked on seven-day player hours, Alkad #1 (x1.5|Kits) is #1,975 overall and #763 in Europe, within the top 9% of ranked servers.
At what level does Alkad #1 (x1.5|Kits) run its population?
Population at the current refresh: 2 players on Alkad #1 (x1.5|Kits), against 150 slots. Seven-day figures: an average of 2 players and a peak of 10. Across the last 48 hours, 19:00 UTC shows the highest average: 4 players.
Map and rules
What settings and rules does Alkad #1 (x1.5|Kits) use?
Alkad #1 (x1.5|Kits) names a 1.5x gather rate. Players per group: up to 16. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Alkad #1 (x1.5|Kits): which one is it?
The game generates a procedural map of size 4,250 with seed 406198257 for Alkad #1 (x1.5|Kits). Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Alkad #1 (x1.5|Kits)?
In the Rust console (F1), enter client.connect 88.99.1.43:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://m.vk.com/rust_alkad is its website.