nameserver
Offline 88.218.42.28:28015 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for nameserver: what is it?
Too few wipes on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 40 days 5 hours ago the current world was made.
Server details
Which location hosts nameserver?
No region is published by nameserver. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 88.218.42.28:28015.
What Rust build does nameserver run?
Rust network protocol 2633 and build 164530 on Windows is the setup for nameserver. Joining requires the same protocol on your game; Steam handles the update.
What uptime does nameserver show, and is it up?
Offline at this refresh: nameserver, last seen 38 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 September 2026.
Tags
Which meanings do the tags on nameserver carry?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does nameserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include nameserver: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does nameserver compare?
Player hours for the last seven days place nameserver at #13,281, in the top – of the ranked field.
How many players does nameserver carry?
nameserver is offline at this refresh; the last contact was 38 days 1 hours ago.
Map and rules
What are the settings on nameserver, and its rules?
No gather rate is given in the name of nameserver. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on nameserver: which one is it?
nameserver uses a procedural map, which the game generates.
Connection
How can a player join nameserver?
In the Rust console (F1), enter client.connect 88.218.42.28:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.