TroubleChute
Offline 88.216.154.246:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 32 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TroubleChute wipe?
The rhythm of TroubleChute cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 19 days 14 hours.
Server
What is the hosting location of TroubleChute?
A region is not published by TroubleChute. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 88.216.154.246:28015.
What Rust build does TroubleChute run?
On Windows, TroubleChute runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does TroubleChute show, and is it up?
Last seen 4 days 9 hours ago, TroubleChute now reports offline. Uptime over the last full days (7) was 1%, or 1 of 168 hours. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Lists and tags
Which meanings do the tags on TroubleChute carry?
Tags from TroubleChute, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TroubleChute appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include TroubleChute: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does TroubleChute sit among Rust servers?
The seven-day player-hours rank for TroubleChute is #14,336, inside the top 64% of all ranked servers.
At what level does TroubleChute run its population?
The last sighting of TroubleChute was 4 days 9 hours ago; it is offline at this refresh. The seven-day mean is 0 players, against a peak of 1.
Settings
What are the settings on TroubleChute, and its rules?
The name of TroubleChute does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for TroubleChute?
The game generates a procedural map for TroubleChute.
Connection
How can a player join TroubleChute?
In the Rust console (F1), enter client.connect 88.216.154.246:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.