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Drill-through Server detail

IKS[211 Devblog]

Offline 88.201.151.129:27015 checked 20h ago

Drill-through
FilterServeris IKS[211 Devblog]
Attributes
modded
Last refreshed
Players now 1/ 10
7-day average 1 peak 1
Rank #10,300 top 46%
Last wipe 21h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75108:0009:00Wiped Wed 28 Oct, 08:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:39 UTC21h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 44 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 18 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 4 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for IKS[211 Devblog]: what is it?

Too few wipes on record for IKS[211 Devblog] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 21 hours.

Server details

Which location hosts IKS[211 Devblog]?

A region is not published by IKS[211 Devblog]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 88.201.151.129:27015 is its address.

Which Rust version is IKS[211 Devblog] on?

Rust network protocol 2164 on Windows is the setup for IKS[211 Devblog]. Your game must match the protocol to join, and Steam applies that update.

What uptime does IKS[211 Devblog] show, and is it up?

Offline at this refresh: IKS[211 Devblog], last seen 20 hours ago. Uptime over the last full days (7) was 2%, or 4 of 168 hours. It entered Rust Server Analytics records on 12 October 2026.

Lists and tags

Which meanings do the tags on IKS[211 Devblog] carry?

Tags from IKS[211 Devblog], as read by the game's server browser, are: mp10 (Max players): 10 slots in total; v2164 (Protocol): Protocol 2164 is required: your game must match to connect; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The Modded section, because plugins or settings modify play; hb68d7370 (Custom tag): Outside the standard tag set, added by the owner or a plugin; stok (Custom tag): Outside the standard tag set, added by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does IKS[211 Devblog] appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count IKS[211 Devblog] among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 24 hours.

Player numbers

Where does IKS[211 Devblog] sit among Rust servers?

The seven-day player-hours rank for IKS[211 Devblog] is #10,300, inside the top 46% of all ranked servers.

What is the population of IKS[211 Devblog]?

No response from IKS[211 Devblog] at the latest check, with a last sighting 20 hours ago. Averaging 1 players across seven days, the server reached a peak of 1. Averaged over 48 hours, activity is highest at 09:00 UTC with 1 players.

Settings

How is IKS[211 Devblog] configured, and what rules apply?

Gather rate is not mentioned in the name of IKS[211 Devblog]. No group limit is made public. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The server runs with VAC, Valve's anti-cheat, disabled.

Connection

How do you connect to IKS[211 Devblog]?

In the Rust console (F1), enter client.connect 88.201.151.129:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol Protocol 2164 is required: your game must match to connect.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The Modded section, because plugins or settings modify play.

Other

hb68d7370
Custom tag Outside the standard tag set, added by the owner or a plugin.
stok
Custom tag Outside the standard tag set, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.