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Drill-through Server detail

[Test] EoV - La Tempête

Offline 88.175.177.55:28015 checked 8d ago

Drill-through
FilterServeris [Test] EoV - La Tempête
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak –
Rank #15,400 top 69%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct16 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:01 UTC14d ago 0 – running 1
Wed 30 Sep, 12:37 UTC28d ago 1 – 14.3 days 1
Tue 29 Sep, 19:28 UTC29d ago 1 – 0.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 10 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 0 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [Test] EoV - La Tempête wipe?

No next wipe can be predicted for [Test] EoV - La Tempête, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 14 days 8 hours ago.

Wipe day on [Test] EoV - La Tempête: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does [Test] EoV - La Tempête sit?

No region is published by [Test] EoV - La Tempête. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 88.175.177.55:28015 is its address.

Which Rust version is [Test] EoV - La Tempête on?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on [Test] EoV - La Tempête. Joining requires the same protocol on your game; Steam handles the update.

How reliable is [Test] EoV - La Tempête, and is it online now?

Last seen 8 days 7 hours ago, [Test] EoV - La Tempête now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 23 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do [Test] EoV - La Tempête's tags stand for?

Tags from [Test] EoV - La Tempête, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does [Test] EoV - La Tempête appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [Test] EoV - La Tempête: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does [Test] EoV - La Tempête compare?

The seven-day player-hours rank for [Test] EoV - La Tempête is #15,400, inside the top 69% of all ranked servers.

At what level does [Test] EoV - La Tempête run its population?

The last sighting of [Test] EoV - La Tempête was 8 days 7 hours ago; it is offline at this refresh.

Settings

What settings and rules does [Test] EoV - La Tempête use?

No gather rate is given in the name of [Test] EoV - La Tempête. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on [Test] EoV - La Tempête: which one is it?

[Test] EoV - La Tempête uses a procedural map, which the game generates.

Connection

How can a player join [Test] EoV - La Tempête?

In the Rust console (F1), enter client.connect 88.175.177.55:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Build number 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.