nameserver
Offline 87.95.174.15:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 20 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 47 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 8 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 52 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does nameserver wipe?
Too few wipes on record for nameserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 496 days 13 hours ago.
Server details
In which region does nameserver sit?
The region code of nameserver is eu2, but no region is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 87.95.174.15:28015 is its address.
Which Rust version is nameserver on?
Rust network protocol 2590 and build 123128 on Windows is the setup for nameserver. Your game must match the protocol to join, and Steam applies that update.
Is nameserver up, and how steady is its uptime?
The current status is offline for nameserver, with the last sighting 39 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
How should the tags on nameserver be read?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Player slots: 15; v2590 (Protocol): To join, your game version must match protocol 2590; cs123128 (Build): The game build is 123128; ptrak (Networking): Network layer: RakNet, Rust's default; $reu2 (Region code): Region code: eu2; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does nameserver appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include nameserver: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
Against other Rust servers, how does nameserver compare?
On player hours over seven days, nameserver ranks #15,498, within the top – of ranked servers.
What is the population of nameserver?
No response from nameserver at the latest check, with a last sighting 39 days 22 hours ago.
Map and rules
How is nameserver configured, and what rules apply?
No gather rate is given in the name of nameserver. No group limit is made public. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on nameserver: which one is it?
A procedural map, generated by the game, runs on nameserver.
Connection
How do you connect to nameserver?
In the Rust console (F1), enter client.connect 87.95.174.15:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.