Rust Server Analytics 85,654 players11,869 servers
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Drill-through Server detail

Chill

Online 87.120.167.233:29081 checked 14m ago

Drill-through
FilterServeris Chill
Attributes
moddedoxide
Last refreshed
Players now 1/ 30
7-day average 0 peak 2
Rank #5,334 top 24%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 3% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:28 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 187 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 152 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 152 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 52 / 1000

Quick answers

from the figures on this page

Wipe data

When does Chill wipe?

Too few wipes on record for Chill to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 2 days 5 hours ago.

On Chill, what happens on wipe day?

The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 0 hours after it began.

Server details

What is the hosting location of Chill?

No region appears in what Chill publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 87.120.167.233:29081 is its address.

Which Rust version is Chill on?

Rust network protocol 2635 and build 167781 on Linux is the setup for Chill. Your game must match the protocol to join, and Steam applies that update.

Is Chill up, and how steady is its uptime?

The current status of Chill is online. The uptime it reports puts the last restart at about 22 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 18 October 2026 is when Rust Server Analytics first recorded it.

Does Chill perform well?

Over 48 hours the average held at 138 server fps, and the minimum was 121. At its highest the entity count was 108,213, including buildings, deployables and all else. Peak memory was 3,692 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

What do Chill's tags stand for?

The game's server browser reads the tags Chill publishes: gmvanilla (Game mode): The vanilla survival format; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Chill?

These Rust Server Analytics lists include Chill: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Chill hold in the server rankings?

Player hours for the last seven days place Chill at #5,334, in the top 24% of the ranked field.

How many players does Chill carry?

Population at the current refresh: 1 players on Chill, against 30 slots. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 21:00 UTC, at an average of 2 players.

Map and rules

What are the settings on Chill, and its rules?

Gather rate is not mentioned in the name of Chill. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Chill: which one is it?

The game generates a procedural map of size 4,250 with seed 1337 for Chill. Because size and seed determine the map, it can be viewed on RustMaps via this page. Named map: Custom Map.

Connection

How can a player join Chill?

In the Rust console (F1), enter client.connect 87.120.167.233:29081. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://gamever.io.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp30
Max players 30 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.