Rust Server Analytics 53,199 players11,735 servers
All servers
Drill-through Server detail

Zxello Community | PVE & Roaming Scientists

Online 87.104.244.119:28015 checked 11m ago

Drill-through
FilterServeris Zxello Community | PVE & Roaming Scientists
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 0 peak 3
Rank #5,688 top 26%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:18 UTC26d ago 3 – running 0
Sun 27 Sep, 09:59 UTC31d ago 3 held half 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 54 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 8 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Zxello Community | PVE & Roaming Scientists wipe?

With too few of its wipes on record, Zxello Community | PVE & Roaming Scientists's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days 10 hours ago.

On Zxello Community | PVE & Roaming Scientists, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 2 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

In which region does Zxello Community | PVE & Roaming Scientists sit?

A region is not published by Zxello Community | PVE & Roaming Scientists. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 87.104.244.119:28015.

What Rust build does Zxello Community | PVE & Roaming Scientists run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Zxello Community | PVE & Roaming Scientists. Your game must match the protocol to join, and Steam applies that update.

Is Zxello Community | PVE & Roaming Scientists up, and how steady is its uptime?

Zxello Community | PVE & Roaming Scientists reports online at the current check. Its reported uptime indicates a restart roughly 6 days 3 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. It entered Rust Server Analytics records on 27 September 2026.

Does Zxello Community | PVE & Roaming Scientists perform well?

The 48-hour average was 61 server fps; the low was 33. At its highest the entity count was 126,215, including buildings, deployables and all else. At its highest, memory use was 5,633 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Zxello Community | PVE & Roaming Scientists carry?

gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins are the tags Zxello Community | PVE & Roaming Scientists publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Zxello Community | PVE & Roaming Scientists appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Zxello Community | PVE & Roaming Scientists among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does Zxello Community | PVE & Roaming Scientists sit among Rust servers?

Player hours for the last seven days place Zxello Community | PVE & Roaming Scientists at #5,688, in the top 26% of the ranked field.

What is the population of Zxello Community | PVE & Roaming Scientists?

Of 40 slots, 0 are filled on Zxello Community | PVE & Roaming Scientists at this refresh. Seven-day figures: an average of 0 players and a peak of 3. Averaged over 48 hours, activity is highest at 18:00 UTC with 1 players.

Map and rules

How is Zxello Community | PVE & Roaming Scientists configured, and what rules apply?

No gather rate is given in the name of Zxello Community | PVE & Roaming Scientists. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. VAC, Valve's anti-cheat, is disabled.

What is the map for Zxello Community | PVE & Roaming Scientists?

Zxello Community | PVE & Roaming Scientists uses a procedural map of size 4,500 with seed 12345, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join Zxello Community | PVE & Roaming Scientists?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 87.104.244.119:28015. https://zxello.dk is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.