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Drill-through Server detail

Joost's Local Rust

Offline 86.89.127.202:28015 checked 24d ago

Drill-through
FilterServeris Joost's Local Rust
Attributes
moddedoxide
Last refreshed
Players now 1/ 8
7-day average 0 peak –
Rank #13,925 top 61%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 12% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:02 UTC25d ago 1 – running 1
Wed 23 Sep, 16:37 UTC34d ago 1 held half 9.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 123 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Joost's Local Rust wipe?

With too few of its wipes on record, Joost's Local Rust's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days ago.

On Joost's Local Rust, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

What is the hosting location of Joost's Local Rust?

A region is not published by Joost's Local Rust. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 86.89.127.202:28015.

Which Rust version is Joost's Local Rust on?

On Linux, Joost's Local Rust runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

Is Joost's Local Rust up, and how steady is its uptime?

Last seen 24 days 17 hours ago, Joost's Local Rust now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 23 September 2026.

Tags

Which meanings do the tags on Joost's Local Rust carry?

Tags from Joost's Local Rust, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Joost's Local Rust?

These Rust Server Analytics lists include Joost's Local Rust: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does Joost's Local Rust hold in the server rankings?

The seven-day player-hours rank for Joost's Local Rust is #13,925, inside the top 61% of all ranked servers.

At what level does Joost's Local Rust run its population?

The last sighting of Joost's Local Rust was 24 days 17 hours ago; it is offline at this refresh.

Settings

How is Joost's Local Rust configured, and what rules apply?

Gather rate is not mentioned in the name of Joost's Local Rust. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.

The map on Joost's Local Rust: which one is it?

The game generates a procedural map for Joost's Local Rust.

How to join

What is the way onto Joost's Local Rust?

In the Rust console (F1), enter client.connect 86.89.127.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Capacity of 8 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Game build: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.