RF Rework Test (local)
Offline 86.85.213.120:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:16 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 169 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265 / 700 |
Quick answers
from the figures on this pageWipe data
When does RF Rework Test (local) wipe?
Too few wipes on record for RF Rework Test (local) to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 13 hours.
On RF Rework Test (local), what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does RF Rework Test (local) sit?
A region is not published by RF Rework Test (local). Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 86.85.213.120:28015 is its address.
What Rust build does RF Rework Test (local) run?
Rust network protocol 2635 and build 168909 on Windows is the setup for RF Rework Test (local). Your game must match the protocol to join, and Steam applies that update.
What uptime does RF Rework Test (local) show, and is it up?
Last seen 3 days ago, RF Rework Test (local) now reports offline. Uptime over the last full days (2) was 0%, or 0 of 48 hours. It entered Rust Server Analytics records on 26 October 2026.
Lists and tags
Which meanings do the tags on RF Rework Test (local) carry?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags RF Rework Test (local) publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature RF Rework Test (local)?
Among the Rust Server Analytics lists RF Rework Test (local) fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does RF Rework Test (local) hold in the server rankings?
The seven-day player-hours rank for RF Rework Test (local) is #14,194, inside the top 64% of all ranked servers.
What is the population of RF Rework Test (local)?
The last sighting of RF Rework Test (local) was 3 days ago; it is offline at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What settings and rules does RF Rework Test (local) use?
The name of RF Rework Test (local) does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for RF Rework Test (local)?
A procedural map, generated by the game, runs on RF Rework Test (local).
How to join
How can a player join RF Rework Test (local)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.85.213.120:28015.