Rust Server Analytics 40,773 players11,615 servers
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Drill-through Server detail

My Server Name

Offline 86.31.95.19:28015 checked 32d ago

Drill-through
FilterServeris My Server Name
Attributes
moddedcarbon
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,903 top 61%
Last wipe 32d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 09:18 UTC32d ago 1 – running 1
Thu 24 Sep, 19:24 UTC33d ago 1 – 0.6 days 1
Fri 18 Sep, 13:43 UTC39d ago 1 – 6.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 49 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 23 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 32 days 22 hours.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does My Server Name sit?

No region appears in what My Server Name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 86.31.95.19:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2634 and build 165787. Your game must match the protocol to join, and Steam applies that update.

Is My Server Name up, and how steady is its uptime?

Offline at this refresh: My Server Name, last seen 32 days 18 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on My Server Name carry?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs165787 (Build): Game build: 165787; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

These Rust Server Analytics lists include My Server Name: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Server Name compare?

Player hours for the last seven days place My Server Name at #13,903, in the top 61% of the ranked field.

At what level does My Server Name run its population?

No response from My Server Name at the latest check, with a last sighting 32 days 18 hours ago.

Settings

How is My Server Name configured, and what rules apply?

Gather rate is not mentioned in the name of My Server Name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

How to join

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 86.31.95.19:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165787,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs165787
Build Game build: 165787.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.