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Drill-through Server detail

DeadInTen | Mixed PVE/PVP | Modded with QOL

Offline 86.30.113.113:28015 checked 2d ago

Drill-through
FilterServeris DeadInTen | Mixed PVE/PVP | Modded with QOL
Attributes
moddedcarbon
Last refreshed
Players now 1/ 100
7-day average 1 peak 1
Rank #12,076 top 54%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:28 UTC18d ago 1 – running 1
Sat 3 Oct, 09:13 UTC25d ago 3 halved by day 1 7.3 days 0
Thu 1 Oct, 20:09 UTC FW27d ago 3 – 1.5 days 1
Tue 15 Sep, 16:38 UTC43d ago 1 held half 16.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 167 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 50 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 25 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does DeadInTen | Mixed PVE/PVP | Modded with QOL wipe?

No next wipe can be predicted for DeadInTen | Mixed PVE/PVP | Modded with QOL, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 18 days 16 hours ago.

On DeadInTen | Mixed PVE/PVP | Modded with QOL, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. By day 1 it had fallen below half where the hold failed.

Server

What is the hosting location of DeadInTen | Mixed PVE/PVP | Modded with QOL?

No region appears in what DeadInTen | Mixed PVE/PVP | Modded with QOL publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 86.30.113.113:28015 is its address.

What Rust build does DeadInTen | Mixed PVE/PVP | Modded with QOL run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on DeadInTen | Mixed PVE/PVP | Modded with QOL. Joining requires the same protocol on your game; Steam handles the update.

Is DeadInTen | Mixed PVE/PVP | Modded with QOL up, and how steady is its uptime?

Last seen 2 days 10 hours ago, DeadInTen | Mixed PVE/PVP | Modded with QOL now reports offline. Of 168 hours in the last 7 full days, 3 were up: 2%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do DeadInTen | Mixed PVE/PVP | Modded with QOL's tags stand for?

Tags from DeadInTen | Mixed PVE/PVP | Modded with QOL, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does DeadInTen | Mixed PVE/PVP | Modded with QOL appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include DeadInTen | Mixed PVE/PVP | Modded with QOL: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does DeadInTen | Mixed PVE/PVP | Modded with QOL hold in the server rankings?

Player hours for the last seven days place DeadInTen | Mixed PVE/PVP | Modded with QOL at #12,076, in the top 54% of the ranked field.

What is the population of DeadInTen | Mixed PVE/PVP | Modded with QOL?

DeadInTen | Mixed PVE/PVP | Modded with QOL is offline at this refresh; the last contact was 2 days 10 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does DeadInTen | Mixed PVE/PVP | Modded with QOL use?

The name of DeadInTen | Mixed PVE/PVP | Modded with QOL does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

The map on DeadInTen | Mixed PVE/PVP | Modded with QOL: which one is it?

DeadInTen | Mixed PVE/PVP | Modded with QOL uses a procedural map of size 5,000 with seed 1467440566, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto DeadInTen | Mixed PVE/PVP | Modded with QOL?

In the Rust console (F1), enter client.connect 86.30.113.113:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://deadinten.uk.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.