Carbon Local Development
Offline 86.26.236.220:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 220 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 188 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 34 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 193 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 64 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Carbon Local Development wipe?
The rhythm of Carbon Local Development cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 22 days 19 hours.
Server details
What is the hosting location of Carbon Local Development?
No region appears in what Carbon Local Development publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 86.26.236.220:28015.
What Rust build does Carbon Local Development run?
Rust network protocol 2634 and build 166652 on Windows is the setup for Carbon Local Development. Joining requires the same protocol on your game; Steam handles the update.
Is Carbon Local Development up, and how steady is its uptime?
Offline at this refresh: Carbon Local Development, last seen 11 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 4 October 2026.
Lists and tags
How should the tags on Carbon Local Development be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags Carbon Local Development publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Carbon Local Development appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Carbon Local Development: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Carbon Local Development hold in the server rankings?
Player hours for the last seven days place Carbon Local Development at #13,743, in the top 64% of the ranked field.
How many players does Carbon Local Development carry?
The last sighting of Carbon Local Development was 11 days 19 hours ago; it is offline at this refresh.
Settings
What are the settings on Carbon Local Development, and its rules?
The name of Carbon Local Development does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Carbon Local Development: which one is it?
The game generates a procedural map for Carbon Local Development.
How to join
What is the way onto Carbon Local Development?
In the Rust console (F1), enter client.connect 86.26.236.220:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.