Gd dev
Offline 86.217.48.169:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 20:47 UTC7d ago | 1 | – | running | 0 |
| Mon 19 Oct, 21:50 UTC8d ago | 1 | – | 1 days | 0 |
| Wed 14 Oct, 18:45 UTC13d ago | 0 | – | 5.1 days | 0 |
| Wed 14 Oct, 11:18 UTC13d ago | 0 | – | 0.3 days | 0 |
| Mon 5 Oct, 12:12 UTC22d ago | 1 | halved by day 3 | 9 days | 1 |
| Sun 20 Sep, 18:10 UTC37d ago | 1 | held half | 14.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 159 on average | 50 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 53 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Gd dev wipe?
The next wipe on Gd dev cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 8 hours.
Wipe day on Gd dev: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 3 when it didn't hold.
Server details
What is the hosting location of Gd dev?
A region is not published by Gd dev. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 86.217.48.169:28015.
Which Rust version is Gd dev on?
Rust network protocol 2635 and build 168837 on Windows is the setup for Gd dev. Your game must match the protocol to join, and Steam applies that update.
Is Gd dev up, and how steady is its uptime?
The current status is offline for Gd dev, with the last sighting 5 days 17 hours ago. Uptime over the last full days (7) was 1%, or 1 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
How should the tags on Gd dev be read?
The game's server browser reads the tags Gd dev publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168837 (Build): The game build is 168837; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; sc3 (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Gd dev appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Gd dev among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does Gd dev compare?
On player hours over seven days, Gd dev ranks #14,742, within the top 66% of ranked servers.
What is the population of Gd dev?
The last sighting of Gd dev was 5 days 17 hours ago; it is offline at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
What settings and rules does Gd dev use?
The name of Gd dev does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Gd dev: which one is it?
A procedural map, generated by the game, runs on Gd dev.
Connection
What is the way onto Gd dev?
In the Rust console (F1), enter client.connect 86.217.48.169:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.