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Drill-through Server detail

MattOS Experimental Playtest Server

Offline 86.21.55.201:28019 checked 35d ago

Drill-through
FilterServeris MattOS Experimental Playtest Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,460 top 67%
Last wipe 35d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:20 UTC35d ago 0 – running 0
Tue 22 Sep, 06:41 UTC35d ago 0 – 0.3 days 0
Mon 21 Sep, 23:53 UTC36d ago 0 – 0.3 days 0
Mon 21 Sep, 17:41 UTC36d ago 0 – 0.3 days 0
Mon 21 Sep, 10:47 UTC36d ago 0 – 0.3 days 0
Mon 21 Sep, 03:44 UTC36d ago 0 – 0.3 days 0
Sun 20 Sep, 21:25 UTC37d ago 0 – 0.3 days 0
Sun 20 Sep, 14:39 UTC37d ago 0 – 0.3 days 0
Sun 20 Sep, 06:35 UTC37d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 160 on average 37 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average 49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 20 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does MattOS Experimental Playtest Server wipe?

With irregular wipe times, MattOS Experimental Playtest Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 35 days 12 hours ago.

Wipe day on MattOS Experimental Playtest Server: what should you expect?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

In which region does MattOS Experimental Playtest Server sit?

No region appears in what MattOS Experimental Playtest Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.21.55.201:28019 is its address.

Which Rust version is MattOS Experimental Playtest Server on?

Rust network protocol 2633 and build 164530 on Windows is the setup for MattOS Experimental Playtest Server. Your game must match the protocol to join, and Steam applies that update.

What uptime does MattOS Experimental Playtest Server show, and is it up?

The current status is offline for MattOS Experimental Playtest Server, with the last sighting 35 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 17 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do MattOS Experimental Playtest Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed are the tags MattOS Experimental Playtest Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does MattOS Experimental Playtest Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include MattOS Experimental Playtest Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does MattOS Experimental Playtest Server hold in the server rankings?

On player hours over seven days, MattOS Experimental Playtest Server ranks #15,460, within the top 67% of ranked servers.

At what level does MattOS Experimental Playtest Server run its population?

No response from MattOS Experimental Playtest Server at the latest check, with a last sighting 35 days 11 hours ago.

Map and rules

What settings and rules does MattOS Experimental Playtest Server use?

The name of MattOS Experimental Playtest Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for MattOS Experimental Playtest Server?

The game generates a procedural map for MattOS Experimental Playtest Server.

How to join

How do you connect to MattOS Experimental Playtest Server?

In the Rust console (F1), enter client.connect 86.21.55.201:28019. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.