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Drill-through Server detail

My Rust server | Powered by AMP

Offline 86.21.55.201:28017 checked 36d ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
moddedcarbon
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,233 top 58%
Last wipe 36d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 20:37 UTC36d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 216 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average 122 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 24 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 49 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for My Rust server | Powered by AMP: what is it?

Too few wipes on record for My Rust server | Powered by AMP to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 36 days 20 hours.

On My Rust server | Powered by AMP, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

In which region does My Rust server | Powered by AMP sit?

No region is published by My Rust server | Powered by AMP. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 86.21.55.201:28017 is its address.

What Rust build does My Rust server | Powered by AMP run?

Rust network protocol 2633 and build 164530 on Windows is the setup for My Rust server | Powered by AMP. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Rust server | Powered by AMP, and is it online now?

Last seen 36 days 19 hours ago, My Rust server | Powered by AMP now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 21 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do My Rust server | Powered by AMP's tags stand for?

Tags from My Rust server | Powered by AMP, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

These Rust Server Analytics lists include My Rust server | Powered by AMP: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does My Rust server | Powered by AMP sit among Rust servers?

The seven-day player-hours rank for My Rust server | Powered by AMP is #13,233, inside the top 58% of all ranked servers.

At what level does My Rust server | Powered by AMP run its population?

The last sighting of My Rust server | Powered by AMP was 36 days 19 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does My Rust server | Powered by AMP use?

The name of My Rust server | Powered by AMP does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

How to join

How can a player join My Rust server | Powered by AMP?

In the Rust console (F1), enter client.connect 86.21.55.201:28017. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.