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Drill-through Server detail

#RAGS PRODUCTION TEST SERVER

Offline 86.159.123.208:28015 checked 10d ago

Drill-through
FilterServeris #RAGS PRODUCTION TEST SERVER
Attributes
moddedcarbon
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #14,192 top 65%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct23 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 09:26 UTC10d ago 1 – running 1
Thu 15 Oct, 09:08 UTC14d ago 1 – 4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 56 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 255 / 260

Quick answers

from the figures on this page

Wipe cycle

On what cycle does #RAGS PRODUCTION TEST SERVER wipe?

Too few wipes on record for #RAGS PRODUCTION TEST SERVER to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 14 days 13 hours ago the current world was made.

Wipe day on #RAGS PRODUCTION TEST SERVER: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

Which location hosts #RAGS PRODUCTION TEST SERVER?

No region is published by #RAGS PRODUCTION TEST SERVER. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 86.159.123.208:28015.

Which Rust version is #RAGS PRODUCTION TEST SERVER on?

Rust network protocol 2634 and build 167781 on Windows is the setup for #RAGS PRODUCTION TEST SERVER. Joining requires the same protocol on your game; Steam handles the update.

How reliable is #RAGS PRODUCTION TEST SERVER, and is it online now?

Offline at this refresh: #RAGS PRODUCTION TEST SERVER, last seen 10 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 9 October 2026.

Lists and tags

How should the tags on #RAGS PRODUCTION TEST SERVER be read?

The game's server browser reads the tags #RAGS PRODUCTION TEST SERVER publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does #RAGS PRODUCTION TEST SERVER appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count #RAGS PRODUCTION TEST SERVER among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, how does #RAGS PRODUCTION TEST SERVER compare?

The seven-day player-hours rank for #RAGS PRODUCTION TEST SERVER is #14,192, inside the top 65% of all ranked servers.

What is the population of #RAGS PRODUCTION TEST SERVER?

The last sighting of #RAGS PRODUCTION TEST SERVER was 10 days 11 hours ago; it is offline at this refresh.

Map and rules

What are the settings on #RAGS PRODUCTION TEST SERVER, and its rules?

The name of #RAGS PRODUCTION TEST SERVER does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

Connection

What is the way onto #RAGS PRODUCTION TEST SERVER?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.159.123.208:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.