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Drill-through Server detail

My Rust Server

Offline 86.15.67.166:28015 checked 2d ago

Drill-through
FilterServeris My Rust Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,405 top 69%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct13 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:30 UTC6d ago 0 – running 0
Sun 11 Oct, 07:18 UTC16d ago 1 – 10.6 days 0
Mon 5 Oct, 08:43 UTC22d ago 0 – 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 163 on average 61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 70 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 15 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for My Rust Server: what is it?

With irregular wipe times, My Rust Server offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 2 hours ago.

Wipe day on My Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server details

What is the hosting location of My Rust Server?

No region appears in what My Rust Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.15.67.166:28015 is its address.

What Rust build does My Rust Server run?

On Linux, My Rust Server runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does My Rust Server show, and is it up?

Offline at this refresh: My Rust Server, last seen 2 days 12 hours ago. Of 168 hours in the last 7 full days, 27 were up: 16%. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Rust Server carry?

gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon are the tags My Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Server?

Among the Rust Server Analytics lists My Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does My Rust Server sit among Rust servers?

The seven-day player-hours rank for My Rust Server is #15,405, inside the top 69% of all ranked servers.

At what level does My Rust Server run its population?

The last sighting of My Rust Server was 2 days 12 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Settings

What are the settings on My Rust Server, and its rules?

No gather rate is given in the name of My Rust Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Anti-cheat status: VAC on.

What is the map for My Rust Server?

The game generates a procedural map for My Rust Server.

How to join

How do you connect to My Rust Server?

In the Rust console (F1), enter client.connect 86.15.67.166:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Capacity of 50 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.