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Drill-through Server detail

Local Server2 HUB

Offline 86.146.176.163:28025 checked 15h ago

Drill-through
FilterServeris Local Server2 HUB
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,339 top 69%
Last wipe 13d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123410:0013:0015:0018:0012:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040010:0013:0015:0018:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 32 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 7 / 1000

Quick answers

from the figures on this page

Wipe data

When does Local Server2 HUB wipe?

With too few of its wipes on record, Local Server2 HUB's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 13 days 10 hours ago.

Server details

Which location hosts Local Server2 HUB?

A region is not published by Local Server2 HUB. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 86.146.176.163:28025 is its address.

What Rust build does Local Server2 HUB run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Local Server2 HUB. The protocol has to match before you can join; Steam updates it automatically.

Is Local Server2 HUB up, and how steady is its uptime?

Offline at this refresh: Local Server2 HUB, last seen 15 hours ago. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 17 were up: 10%. It entered Rust Server Analytics records on 15 October 2026.

Is performance on Local Server2 HUB stable?

Over 48 hours the average held at 240 server fps, and the minimum was 240. Buildings, deployables and all other world objects brought the entity total to 4,479. At its highest, memory use was 788 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Local Server2 HUB be read?

Tags from Local Server2 HUB, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Local Server2 HUB appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Local Server2 HUB among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Local Server2 HUB sit among Rust servers?

On player hours over seven days, Local Server2 HUB ranks #15,339, within the top 69% of ranked servers.

At what level does Local Server2 HUB run its population?

No response from Local Server2 HUB at the latest check, with a last sighting 15 hours ago. The population has averaged 0 players over seven days.

Map and rules

What settings and rules does Local Server2 HUB use?

No gather rate is given in the name of Local Server2 HUB. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

The map on Local Server2 HUB: which one is it?

Local Server2 HUB uses a procedural map of size 1,000 with seed 1234567, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Local Server2 HUB?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.146.176.163:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.