Local Server1 MAIN
Offline 86.146.176.163:28015 checked 16h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:12 UTC13d ago | 1 | – | running | 0 |
| Tue 6 Oct, 12:20 UTC22d ago | 1 | halved by day 8 | 9.3 days | 0 |
| Wed 30 Sep, 17:39 UTC28d ago | 0 | – | 5.8 days | 1 |
| Mon 21 Sep, 17:07 UTC37d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 77 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local Server1 MAIN: what is it?
The next wipe on Local Server1 MAIN cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 13 days 10 hours ago the current world was made.
On Local Server1 MAIN, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 50% of recent wipes. The fall below half arrived by day 8 when it didn't hold.
Server details
In which region does Local Server1 MAIN sit?
No region is published by Local Server1 MAIN. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 86.146.176.163:28015 is its address.
Which Rust version is Local Server1 MAIN on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Local Server1 MAIN. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Local Server1 MAIN, and is it online now?
The current status is offline for Local Server1 MAIN, with the last sighting 16 hours ago. The uptime it reports puts the last restart at about 5 hours ago. 12% uptime over the last 7 full days, equal to 21 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.
What performance does Local Server1 MAIN show?
Over 48 hours the average held at 238 server fps, and the minimum was 218. Buildings, deployables and all other world objects brought the entity total to 7,993. Memory use reached 1,411 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Local Server1 MAIN's tags stand for?
Tags from Local Server1 MAIN, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature Local Server1 MAIN?
Among the Rust Server Analytics lists Local Server1 MAIN fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does Local Server1 MAIN sit among Rust servers?
The seven-day player-hours rank for Local Server1 MAIN is #7,126, inside the top 32% of all ranked servers.
How many players does Local Server1 MAIN carry?
Local Server1 MAIN is offline at this refresh; the last contact was 16 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Across the last 48 hours, 13:00 UTC shows the highest average: 1 players.
Settings
How is Local Server1 MAIN configured, and what rules apply?
Gather rate is not mentioned in the name of Local Server1 MAIN. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Local Server1 MAIN?
The game generates a procedural map of size 1,500 with seed 9876513 for Local Server1 MAIN. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto Local Server1 MAIN?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 86.146.176.163:28015.