callbench
Offline 86.106.182.68:28115 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 12h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:52 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 54 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 72 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 22 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
When does callbench wipe?
The force wipe is the only wipe for callbench, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 8 hours ago.
Wipe day on callbench: what should you expect?
The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
In which region does callbench sit?
A region is not published by callbench. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 86.106.182.68:28115.
Which Rust version is callbench on?
Rust network protocol 2634 and build 166494 on Windows is the setup for callbench. Your game must match the protocol to join, and Steam applies that update.
How reliable is callbench, and is it online now?
Last seen 27 days 3 hours ago, callbench now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 30 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do callbench's tags stand for?
The game's server browser reads the tags callbench publishes: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity of 2 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature callbench?
The following Rust Server Analytics lists count callbench among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does callbench compare?
The seven-day player-hours rank for callbench is #15,938, inside the top 69% of all ranked servers.
How many players does callbench carry?
No response from callbench at the latest check, with a last sighting 27 days 3 hours ago.
Settings
What settings and rules does callbench use?
The name of callbench does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on callbench: which one is it?
A procedural map, generated by the game, runs on callbench.
Connection
How can a player join callbench?
In the Rust console (F1), enter client.connect 86.106.182.68:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.