TEST SERVER
Offline 85.66.119.0:28015 checked 10d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 162 on average | 34 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 55 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| CSL Scenery Budget Test | groups of 8+ · 85 on average | 0 / 500 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for TEST SERVER: what is it?
With too few of its wipes on record, TEST SERVER's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 10 days 12 hours ago.
Server details
What is the hosting location of TEST SERVER?
A region is not published by TEST SERVER. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 85.66.119.0:28015.
Which Rust version is TEST SERVER on?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on TEST SERVER. The protocol has to match before you can join; Steam updates it automatically.
What uptime does TEST SERVER show, and is it up?
Offline at this refresh: TEST SERVER, last seen 10 days 12 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on TEST SERVER be read?
Tags from TEST SERVER, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST SERVER?
The following Rust Server Analytics lists count TEST SERVER among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does TEST SERVER hold in the server rankings?
Player hours for the last seven days place TEST SERVER at #14,711, in the top 67% of the ranked field.
What is the population of TEST SERVER?
The last sighting of TEST SERVER was 10 days 12 hours ago; it is offline at this refresh.
Settings
What settings and rules does TEST SERVER use?
No gather rate is given in the name of TEST SERVER. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is disabled.
The map on TEST SERVER: which one is it?
The game generates a procedural map for TEST SERVER.
Connection
How can a player join TEST SERVER?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.66.119.0:28015.