Projet Automatisation
Offline 85.27.20.40:28015 checked 32d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Projet Automatisation: what is it?
With too few of its wipes on record, Projet Automatisation's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 3 hours ago.
Server
What is the hosting location of Projet Automatisation?
No region appears in what Projet Automatisation publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.27.20.40:28015.
What Rust build does Projet Automatisation run?
Rust network protocol 2633 and build 165217 on Windows is the setup for Projet Automatisation. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Projet Automatisation, and is it online now?
The current status is offline for Projet Automatisation, with the last sighting 32 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.
Tags
How should the tags on Projet Automatisation be read?
The game's server browser reads the tags Projet Automatisation publishes: gmrust (Game mode): Survival in the standard Rust format; mp250 (Max players): Player slots: 250; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Build number 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Projet Automatisation appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Projet Automatisation: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Projet Automatisation compare?
Player hours for the last seven days place Projet Automatisation at #15,725, in the top 67% of the ranked field.
How many players does Projet Automatisation carry?
No response from Projet Automatisation at the latest check, with a last sighting 32 days 3 hours ago.
Map and rules
How is Projet Automatisation configured, and what rules apply?
Gather rate is not mentioned in the name of Projet Automatisation. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Projet Automatisation: which one is it?
The game generates a procedural map for Projet Automatisation.
Connection
How do you connect to Projet Automatisation?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 85.27.20.40:28015.