Wild Live Action
Online 85.190.159.63:10200 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 185 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 139 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 138 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 42 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Wild Live Action: what is it?
The force wipe is the only wipe for Wild Live Action, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 26 days 18 hours.
Wipe day on Wild Live Action: what should you expect?
Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
What is the hosting location of Wild Live Action?
No region appears in what Wild Live Action publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 85.190.159.63:10200.
Which Rust version is Wild Live Action on?
On Windows, Wild Live Action runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is Wild Live Action, and is it online now?
Wild Live Action reports online at the current check. The uptime it reports puts the last restart at about 5 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 13 September 2026 is when Rust Server Analytics first recorded it.
What performance does Wild Live Action show?
Over 48 hours the average held at 10 server fps, and the minimum was 10. Entity count reached 66,938, covering buildings, deployables and the rest of the world. Memory use reached 2,272 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Wild Live Action carry?
The game's server browser reads the tags Wild Live Action publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Wild Live Action appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Wild Live Action among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Wild Live Action sit among Rust servers?
The seven-day player-hours rank for Wild Live Action is #15,423, inside the top 69% of all ranked servers.
How many players does Wild Live Action carry?
Of 20 slots, 0 are filled on Wild Live Action at this refresh. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does Wild Live Action use?
Gather rate is not mentioned in the name of Wild Live Action. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for Wild Live Action?
Wild Live Action uses a procedural map of size 3,500 with seed 6738, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
What is the way onto Wild Live Action?
In the Rust console (F1), enter client.connect 85.190.159.63:10200. Launch Rust on this page also works, opening Rust through Steam and connecting you.